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Total Training for Adobe Flash CS5: Essentials

Total Training for Adobe Flash CS5: Essentials

With Total Training for Adobe Flash CS5 Professional – Essentials you will learn how to create and control your own flash animations and put together your own flash website complete with animations, sound and video, buttons and the scripting to make it all work. We cover animation tips and tricks so that you will be quickly creating animations that not only look good but are easy to edit, update, and reuse.

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Total Training for Adobe Flash CS5: Essentials - Education Edition

Product Code: X2042

Operating Systems: Windows, Macintosh

This product can only be used for educational purposes

Product Description

Title: Adobe Flash CS5 Professional
Essentials
Category: Web Design & Publishing
Presenter: John Ulliman
John Ulliman is an Adobe Authorized Instructor and Certified Expert for the Creative Suite of tools, and principal of his own project development company. John has been teaching since the 1st version of Flash. His seminars for designers and animators focus on productivity, animation skills, and advanced navigation techniques. He also works closely with major multimedia studios helping integrate dynamic media solutions.
Platform: Windows & MAC OS
Format: DVD-ROM & Online
Running Time: 6 Hrs, 1 DVD
Level: Beginner to Intermediate
Project Files: Included


      Highlights
      Five New Features covered in this title:

  1. Learn the new drawing tools
  2. Explore code snippets for actionScript
  3. Work with motion presets and tweens
  4. Understand the Flash workspaces
  5. Discover how to use the motion editor panel

 

Chapter 1: FLASH BASICS (31 min)
1. Setting Up a New Document & Workspace
2. Drawing with the Pencil & Pen Tools
3. Selecting & Reshaping Curves
4. Setting Stroke Properties
5. Creating Fill Shapes
6. Working with the Free Transform Tool
7. How Objects Interact & Using Object Drawing Mode

Chapter 2: SETTING UP A FLASH SCENE (41 min)
1. Drawing in Merge Mode
2. Using Layers
3. Color Mixing
4. Using Gradients
5. Importing Bitmaps
6. Using the Deco Brush & Convert to Symbol
7. Importing Vector Objects

Chapter 3: ANIMATION BASICS (47 min)
1. Setting Up the Nighttime City Scene
2. Frames & Keyframes
3. Using Motion Tweens
4. Using Multi-Keyframe Tweens
5. Adding Text & Creating a Logo
6. Animating the Text & Logo Using Motion Presets
7. Animating the Alpha Property
8. Publishing Your Finished Animation

Chapter 4: MOTION TWEENS (53 min)
1. Setting Up the Scene for a Golf Animation
2. Motion Tweening along a Path
3. Editing a Motion Tween Path
4. Masking Layers
5. Using the Deco Tool to Create a Fill Pattern
6. Creating a Custom Motion Preset
7. Adding Rotation to the Motion Tween
8. Adding a Drop Shadow to the Animation
9. Adding Sound Effects

Chapter 5: MOVIE CLIP ANIMATION & 3D (53 min)
1. Introducing the 3D Tools
2. Animating Scale & Rotation along a Path
3. Using the Primitive Tools
4. Adding Text & 3D to a Movie Clip Symbol
5. Distribute to Layers & Animating Layers
6. Looping & Stopping an Animation
7. Adding a Blur Filter to an Animation
8. Fine-Tuning the Animation Timing

Chapter 6: THE MOTION EDITOR (43 min)
1. Reversing Keyframes & Easing a Motion Tween
2. Introducing the Motion Editor
3. Editing in the Motion Editor
4. Using the Graphs to Control Animation
5. Easing in the Motion Editor
6. Exploring Preset Properties in the Motion Editor
7. Creating a Static Frame Span
8. Using Advanced Presets
9. Creating Keyframes in the Motion Editor

Chapter 7: ACTIONSCRIPT(R) & INTERACTIVITY (70 min)
1. Making Button Symbols
2. Adding Button States
3. Understanding the Hit Area
4. Adding Text & Filters to a Button
5. Motion Preset & Keyframing Tips
6. Using Code Snippets & Frame Labels
7. Setting Up the Navigation Content
8. Preparing Navigation Content Keyframes
9. Using Built-in Buttons
10. Setting Button Behaviors

Chapter 8: WORKING WITH VIDEO (32 min)
1. Using the Import Video Wizard
2. Placing Video in the Navigation System
3. Using Adobe Media Encoder to Create a Flash Video File
4. Customizing Flash Player Components
5. Controlling Video with ActionScript
6. Publishing Your Project
7. Credits

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